

"His 75 hours of streaming in July generated a massive 7.2 million hours of watch time," said Doron Nir, co-founder of creator tools and services provider StreamElements. Asmongold's switch to FF14 in July contributed to that success with his first stream of the game having an audience of more than 210,000 viewers on Twitch. Incredibly, the game even sold out of digital copies. Since 2013, FF14 has steadily increased its number of players, reaching 22 million registered players in August. The response was so bad that developer Square Enix scrapped the game and rebooted it as Final Fantasy XIV: A Realm Reborn in 2013. These are the kind of battles gamers hunger for.įF14 initially came out in 2010 but received harsh criticism over its lacklustre controls and presentation. "I think that the reality is people have always been wanting to play an MMO, it's just that, a lot of the MMOs recently have been bad, and people haven't really wanted to play them."Īmongold's waning interest in WoW led him to jump onto another MMORPG: Final Fantasy XIV. "The downfall of MMOs in the past 10 years has been completely self-inflicted by the developers," Asmongold said. He has a Twitch following of over 2.3 million. One person who's watched the decline of WoW and MMOs in real-time is Asmongold, a longtime World of Warcraft streamer. Subscribers to Classic slowly began to dwindle, even after the recent addition of the game's first expansion, The Burning Crusade. Millions of players returned to experience "vanilla WoW" in all its glory. The release of World of Warcraft Classic in August 2019 helped halt the subscriber bleed.
